Monday, September 13, 2010

Need for Speed: World


Need for Speed: World

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  (Redirected from Nfs world online)
Need for Speed World
Need-for-Speed-World.jpg
Developer(s)EA Black Box
EA Singapore
Publisher(s)Electronic Arts
SeriesNeed for Speed
Version1.8.1.54 Update Site
Platform(s)Microsoft Windows
Release date(s)July 27, 2010 [1]
Genre(s)MMORG
Mode(s)Multiplayer
System requirements
  • Windows XP (Service Pack 3) or Windows Vista (Service Pack 2) / Windows 7
  • Intel® Pentium® 4(HT) @2.4 GHz (Windows XP)
  • Intel® Core™2 Duo @ 1.8GHz (Windows Vista/7)
  • 1.0GB RAM (Windows XP)
  • 2.0GB RAM (Windows Vista/7)
  • NVIDIA® GeForce® 6800, ATI Radeon™ X1300, or Intel® GMA 950 (Windows XP)
  • NVIDIA® GeForce® 7600, ATI Radeon™ HD 2000 series, Intel® GMA 950 or better (Windows Vista/7)
  • 4GB of free space
  • 128 Kbps for Normal Gameplay or 512kbps for Multiplayer or Faster
  • DirectX 9.0c compatible
Need for Speed World (previously known as Need for Speed: World Online) is an active installment in the long-running racing video game Need for Speed franchise published by Electronic Arts. This iteration has been co-developed by EA Black Box and EA Singapore. It is the first MMORG in theNeed for Speed series (though Motor City Online was originally conceived as a Need For Speed game[citation needed]), and is available exclusively forWindows-based PCsWorld was released worldwide on July 27, 2010. However, people who ordered the Need for Speed: World Starter Pack had an early "head-start" in the game, which started on July 20, 2010.[1][2]

Contents

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[edit]Gameplay

World takes on the gameplay style of Most Wanted and Carbon, focusing on illegal racing, tuning and police chases, and adds classic MMO elements to the mix such as special abilities. World also features the cities of Rockport and Palmont, the cities of Most Wanted and Carbon respectively, into its map design, along with a night/day cycle.
Before September 8, 2010, after reaching level 10 and access to only tier 1 and certain tier 2 cars, the player would not be able to progress further in the game and would cease to earn any more points. To continue the game, the player had to purchase the Need for Speed World Starter Pack. Without it, the player was allowed to play the game for as long as he or she wants, but the game wouldn't progress.[3] On September 8, 2010 World had passes 1 million registrations. To celebrate that, the game was made free-to-play and the level cap was removed.[4]

[edit]Development

In-game screenshot
The game was first announced to be free-to-play. In October 2009, World was opened to public beta-testing limited to residents of Taiwan. There have been seven closed beta sessions in total. Except the first one, all were available worldwide to residents who sign up, meet admission criteria, and get accepted.
An open beta was started on July 2, 2010 at 10am PDT. The Beta was scheduled to close on July 6, 2010 but was extended to July 9, 2010. A stress-test was opened from July 13 through 14th, 2010. Players who purchased the starter pack were able to play the game one week before the official release. Players who did not purchase the starter pack were able to play on July 27, 2010.

[edit]Reception

[hide] Reception
Aggregate scores
AggregatorScore
GameRankings62.14%[5]
Metacritic61[6]
Review scores
PublicationScore
1UP.comC[7]
Eurogamer6/10[8]
GamesRadar6/10[9]
GameTrailers5.6[10]
IGN6/10[11]
World was received with mixed reviews. Some of the complaints included lack of innovation, few game modes and heavy level grinding. Many technical issues were also noted, such as lag and ghosting, and lack of support for controllers or remapping keys, among other problems.[12]

[edit]References

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